Looking Back: Generation Two
That's two generations, 251 pokemon we've reviewed...and then some, counting expanded evolutionary lines! So, it's time once again for what have we learned?
It's really a question to pose to Gamefreak and Nintendo more than to us fans. As the first-ever followup to pokemon, the Gold and Silver generation was kind of a guaranteed success, and they could have basically gotten away with just about any hundred new pokemon...which is sort of what they did. This bunch is dominated by concepts obviously left on the cutting room floor from the first generation, and never feels like it gets as exotic as things did with such pokemon as Exeggcutor, Parasect and Magneton. Looking at it all on one page, it has an oddly barren feel to it, I guess because it was a whopping fifty monsters shorter than round one, and I think it really suffers in the diversity department.
Still, it was a fun experiment. The more focused, down to earth feel of this generation had its own appeal for a lot of people, and together with the day and night mechanics, breeding and other new features, it felt much more like a living, breathing virtual world. I can definitely understand the intense nostalgia people have for this generation as games, but in terms of pokemon themselves...I always did feel a little underwhelmed by this batch.
Still, it was a fun experiment. The more focused, down to earth feel of this generation had its own appeal for a lot of people, and together with the day and night mechanics, breeding and other new features, it felt much more like a living, breathing virtual world. I can definitely understand the intense nostalgia people have for this generation as games, but in terms of pokemon themselves...I always did feel a little underwhelmed by this batch.