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Reviewing Resident Evil 3: Nemesis Remake Creatures
Let's dive back into Umbrella Corp! Following the INEXPLICABLE success of a video game with FEWER MOTHS, the next Resident Evil had its remake drop just this year. Is it more disappointment? Pleasant surprise? Well!
NEMESIS ALPHA
Yet again, a brand new monster is added in the form of a zombie variant. This one, however, is a more intelligent zombie packing a lovely parasitic worm! Tying this game a little more into the Plagas of the next title, the parasite can burst forth to replace the entire head of its host, and I really love the sheer nastiness of that glowing, puckered mouth. It also makes a lot of sense to have a zombie enemy controlled by one of the Nemesis-line parasites, instead of leaving the parasitic worms unique to Nemesis itself.
DRAIN DEIMOS
My first mixed feelings! I feel that the Drain Deimos looks a little cooler here, certainly, and also looks more like it actually mutated from a flea. It interestingly possesses remnants of human teeth, and even a pair of humanoid legs it can unfold in addition to its six insectoid ones, however, this is another monster whose eyes have been made much smaller and whose colors have been toned down; this seems to be a pattern for the remakes, as though these two things are key to making creatures more "serious." Even actual fleas aren't just grey and brown; they can show up intensely orange or red in direct light!
Sadly, the game also completely discards my favorite Nemesis enemy, the Brainsucker. It was admittedly just a sort of "upgraded" Deimos, but it was so much weirder looking!
HUNTER BETA
Not sure about this one. Can we really call it the same concept at all? The original Hunter Beta was a little more human-like, at least comparatively speaking, with nasty red tumor-flesh encrusting half of its face and body. It really gave an "imperfect" or "prototypical" impression that's kind of lost here, since this take looks like a completely healthy specimen of whatever you would call this. It's not otherwise bad, though; it's a hunter with armor plating that kind of reminds me of a snapping turtle more than anything else.
HUNTER GAMMA
Finally one that I really like! I liked the original, too, and still do, but I'm definitely more fond of this baggy, blubbery sewer-toad. I might have kind of liked it without the addition of teeth, but those teeth aren't even actually part of a conventional jaw structure. It has a secret!
NEMESIS
Sadly, that's about it for the new or remade creatures, other than zombies and animals. The giant worm boss known as Grave Digger is another casuality of the remake cutting room, so we're left with only Nemesis to review...and why in the world did they decide he should have a NOSE? Once again they made a monster's eyes tinier, too, and it's not like Nemesis had notably large ones or anything. The mouth is looking good, but that's about it. They really tried to fix something that wasn't broken here.
While it's a shame to have lost a couple of my favorite enemies, those that were reworked in this game feel a lot more interesting than most of RE2's rehashes, and perhaps a little more faithful to the "spirit" of the original designs even where they significantly differ. Even the nose added to the Nemesis feels a little better now, since it does add just a little more of a shift in humanity between that first stage and everything to come.
MORE HALLOWEEN FEATURES:
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